Archive for March, 2012

Game Developing: Record/Playback Mechanics for Your Game

March 27, 2012

Hey kids remember this? If you’ve ever wanted to add “record & playback” mechanics to your Unity3D created game, Eric Cameron has something for you!  InputVCR is a FREE recording class (comes with a demo scene) that can be downloaded from Unity’s asset store.  There are a variety of uses for this, such as match [...]

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News: GDC 2012

March 12, 2012

If you didn’t get a chance to check out GDC 2012 in San Francisco here are a few things that impressed me the most.  This year Unity Tech. had a very large 2-story booth docked between Sony and Nvidia.  Besides showing off titles created by their engine, they flaunted their advanced character animation tool. Unity [...]

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